Channel internal energy and drop into a defensive stance for 3 sec, becoming Ultimate Focused and recovering Stamina. While in this stance, block all hit damage.
· After successfully blocking any damage, left click to counterattack, [Burning] enemies and heavily staggering them.
· Tap Vertical Strike to counterattack, dealing relatively high AOE damage and [Burning] enemies to in the aimed direction.
· This defensive stance can be prematurely cancelled with Dodge, Jump or Crouch.
[Burn]: Take percentage Max Health damage over time, and reduce recovery effects by 50%.
Flame Force: Fireball
Mold internal energies and shoot a [huge fireball], which deals a large amount of damage and makes enemies [Vulnerable] and [Burn] for 5 sec.
· Enemies who are not Focused can be knocked airborne.
[Vulnerable]: Increase hit damage taken by 10%.
[Burn]: Take percentage Max Health damage over time, and reduce recovery effects by 50%.
Ultimate 1
Fire Frenzy
VUltimate
Fire Frenzy
Explode with firey Qi, knocking back nearby enemies; all of moves are sped up at the cost of constantly consuming Rage. While active, some kinds of movement will deal hit damage and [Burn] enemies for 5 sec. Can be used under attack.
· While active, [Flame Force] can be used repeatedly by consuming Rage.
· Attacking or being attacked grows Heat. Once it reaches max, become [Overheated] for 20 sec, changing 2nd stage dodges into knee attacks and gaining increased Stamina recovery.
· While [Overheated], tap Ultimate to explode again. Can be used under attack.
· Lasts for 24 sec in Solo, 32 sec in Duos and Trios.
· Blocks ranged weapon attacks while running.
[Burn]: Take percentage Max Health damage over time, and reduce recovery effects by 50%.
Fire Frenzy: Extend
Explode with firey Qi, knocking back nearby enemies; all of moves are sped up at the cost of constantly consuming Rage. While active, some kinds of movement will deal hit damage and [Burn] enemies for 5 sec. Can be used under attack.
· Attacking or being attacked grows Heat. Once it reaches max, become [Overheated] for 20 sec, changing 2nd stage dodges into knee attacks and gaining increased Stamina recovery. Tap Vertical Strike after a knee attack to charge forward and smash an enemy into the ground.
· Lasts for 18 sec in Solo, 22 sec in Duos and Trios.
· Blocks ranged weapon attacks while running, and attacking enemies restores Rage.
· Increases Attack of all allies by 5%.
[Burn]: Take percentage Max Health damage over time, and reduce recovery effects by 50%.