Petal Walk
Xunhuan uses martial techniques to walk on air. Tap {HeroSkill1} to attack enemies below him and jump upward. Upon hitting an enemy, tap F again to launch a follow-up dash attack.
Xunhuan uses martial techniques to walk on air. Tap {HeroSkill1} to attack enemies below him and jump upward. Upon hitting an enemy, tap F again to launch a follow-up dash attack.
For the next 10 sec, the next time that Xunhuan would be attacked, he dodges automatically and becomes [Resolved]. · [Resolved]: Dodge enemy attacks, then tap F to throw Flying Knives and counterattack. Successful hits restore Health.
Xunhuan displays the elegance of his martial skills. Lasts for 25 sec. · While active, perfectly timed dodges trigger [Resolved]. · While active, tap C while jumping to consume Stamina and perform a [Windstep] dive attack. If Xunhuan hits an enemy below him, he will bounce and throw Flying Knives. [Windstep] can be parried using Counter. · While active, [Divine Intent] accumulates automatically. Triggering [Resolved], [Petal Walk], or [Windstep] restores [Divine Intent]. Consume Divine Intent and tap V to target an enemy, then Left-click again to throw Flying Knives. The longer the lock-on, the stronger it becomes, eventually ignoring enemy dodges.
Xunhuan displays the elegance of his martial skills. Lasts for 25 sec. · While active, perfectly timed dodges trigger [Resolved]. · While active, tap {Crouch} while jumping to consume Stamina and perform a [Windstep] dive attack. If Xunhuan hits an enemy below him, he will bounce and throw Flying Knives. [Windstep] can be parried using Counter. · While active, [Divine Intent] accumulates automatically. Triggering [Resolved], [Petal Walk], or [Windstep] restores [Divine Intent]. Consume [Divine Intent] and tap V to throw a series of Flying Knives, moving a short distance after each strike.